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@hansama
0
about 9 hours ago
editing
Everything You Need to Know About Transitions in Kdenlive
Transitions are an important part of video editing. They control how one clip changes into another and help create a smoother viewing experience. While it is tempting to use…
@hansama
0
about 10 hours ago
editing
How to Use Keyframes in Kdenlive to Create Smooth Animations
Keyframes are one of the most powerful features in Kdenlive. They allow you to change an effect over time instead of keeping it the same throughout the entire clip. Once you…
@hey2d
0
about 8 hours ago
learning
Drawing Curves with Math Using `pow()` - lesson 5 - GLSL
This is the fifth post in the GLSL learning series. Previous posts: Learning GLSL as a Beginner Understanding gl_Position : My First Real Vertex Shader Fragment…
@hansama
0
about 11 hours ago
learning
How to Add Transitions Between Clips in Kdenlive
A hard cut is not always the best way to move from one clip to another. Sometimes a simple transition helps the edit feel much smoother, and Kdenlive makes it easy to add one. To insert a tr
@hansama
0
about 11 hours ago
editing
Mastering Video Effects in Kdenlive From Basics to Advanced Techniques
One of the biggest strengths of Kdenlive is its collection of built in video effects. Whether you want to correct colors, blur sensitive information, create cinematic looks, or…
@hey2d
0
about 5 hours ago
learning
Colors in GLSL: A Beginner’s Guide to Shaders and Color Control
Color in GLSL is one of the first things that makes shader programming feel alive. You go from abstract math to something visible, expressive, and instantly creative. At its core, GLSL color
@hansama
0
about 22 hours ago
editing
Choosing Between Kdenlive and DaVinci Resolve on Linux
If you ask most video editors which application is more powerful, the answer will usually be DaVinci Resolve. It offers professional editing, advanced color grading, visual…
@hey2d
0
about 19 hours ago
learning
Fragment Shaders Made Simple: What gl-FragColor Does
This is a fragment shader written in GLSL (used in WebGL / Three.js / TouchDesigner-style pipelines). This is the 3rd post in the GlSL learning series. Learning GLSL…
@hey2d
0
about 20 hours ago
learning
Understanding gl-Position: My First Real Vertex Shader
This is part 2 of learning about GlSL: This is a very common vertex shader , especially in libraries like Three.js. const vshader = `
@hansama
0
about 22 hours ago
editing
Free Video Editing and Compositing Software Worth Trying on Linux
One of the biggest advantages of using Linux is the wide range of free and open source creative software available. Whether you want to edit videos, create visual effects, or…
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