RE: dCity Has Officially Shut Down

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You nailed what made dCity special.

It was not just a game. It felt alive because the internal market actually mattered. People were buying and selling because items had purpose, not because they were hoping to flip a jpeg later. Demand came from gameplay and progression, not speculation alone.

That is what made it feel real. You were interacting with an economy, not just a wallet. It felt like a foundation that could evolve into something bigger for crypto, tokens, and even NFTs as utility instead of collectibles.

The irony is that dCity did more of what people now claim they want, but it arrived before the noise took over. Once the jpeg bubble drowned everything out, the quieter experiments with real mechanics stopped getting oxygen.

That is the part that still stings. Not just losing the game, but losing the direction it hinted at.



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