dCity Progress Update #55
Introduction
Good day to everyone, hope the week started out well for everyone. Things are really ramping up at my work place with a new product transfer happening which took up alot of attention on my end and my work day generally ended later than usual. But nevertheless, we will still need to work on the city. And today, I am pleased to share that I have crossed into a new milestone and hoping to continue accelerating my SIM growth.
What is dCity?
The game is a city simulator game based on Hive NFTs where one can create a city the way we want it to be. As players develop and grow their cities, optimization is needed in terms of buildings, city population, the income that the city yields and technological developments. While many aspects of the game can be calculated based on the simulator within the game, there is a portion of randomness in the form of crisis event which can bring different kind of impact to city which affects income or popularity. If you like the original SimCity, I am sure you will like this.
My City and Intermediate Plans
The below screenshot is how my city looks like at this moment:
City
SIM income had been maintained with no change, everything was kept at a constant. The busyness did inhibit my time from monitoring the market for affordable building to keep my citizens working as I do feel that the unemployment rate is something that will just get me into trouble some day especially when I do have a big chunk of students waiting to graduate. When they do graduate, the unemployment issue will further exacerbate and I will need to end up offloading them to keep myself afloat.
Another potential income that I can work on is actually the income that come from the military side. At this moment war profits that I am getting is 14 SIM per day. Not alot but something that I can work on to develop this wing to maximize the SIM income daily.
Welcome New Citizens
Since the last update, there were many students added. A total of 3 young citizens have started schooling and move one step closer towards contributing for the city.
At this moment of writing, we have a total of 49 students waiting to graduate and come into the work force and this is why as mentioned earlier, the unemployment portion needs to be fixed soon otherwise it will just explode and affect my SIM income.
SIM Millionaire Goal Progress
Current | Goal | Delta |
---|---|---|
507k | 1M | 493k |
There is a boost in 48k SIM into this update where I cleared more layer 2 to push myself across the 500k mark and successfully cross the half way mark of becoming a SIM millionaire. While the goal is still rather far away, it will only mean that I need to step on it and continue clearing out layer 2 coins to boost my SIM power.
Hopefully I can continue gathering sufficient layer 2 coins to push for this and continue this momentum. I am thankful to reach a half million mark and this spurs me on in my quest to reach 1million SIM power.
Current SIM Holdings
At the moment of writing, the current amount of SIM I am holding has reached 507,122 SIM. A big increase clocked mainly on layer 2 conversion with some young citizen sales. I do have some stranded students on the market which I will need to either remove or reprice in the market and hopefully they will be able to bring me more SIM.
Why Hold SIM?
This is reminder to all that holding SIM (or commonly known as SIM Power) brings about daily liquid hive if one having above 8000 SIM Power. SIM Power is calculated by the from the 30 days average SIM holdings.
With the increase in SIM in my Hive Engine, the 30 day average of my SIM power will continue to increase and then translate to move liquid Hive earning per day. Amount of liquid Hive per day based on current 30 day average is as seen below:
The average value is still catching up to my actual SIM holdings and with my current additional injection with gap widening now to about 80k. While there is a lag, I must not stop increasing my SIM Power.
Assuming no increase in Sim Power (which is not possible with my city still generating income), I will be getting 0.66 liquid Hive per month. For now, the daily Hive drip figure has a minimal increase probably due to the changing SIM price. This amount that is earned passively will aid me in my goal where I am hoping that with this continuous building of the passive liquid hive accumulation, and when the goal is hit, I will be able to fully fund for the minimum hive power up requirement for Hive Power Up of 10 HP solely from this. And this will need me to be able to accumulate 0.333 Hive per day in order to do so. Right now due to reduced liquid hive gotten per day, while I am further away from my goal of 0.333 liquid Hive per day.
Strategy in general will be layer 2 conversion and citizen sales but not forgetting any opportunity to get some good cards if possible.
Closing
Thank you all for coming by and reading my update. It's been a while where there were much procrastination and all, but as I see how I was able to gain some momentum, I should keep it going and try to gather more SIM whenever possible so as to be able to reach my goal and build up my passive Liquid SIM for Hive Power Up Day.
Looking forward to more on my journey of growing the city as it matures and progresses!
If you're interested to also try out this game, you can access dCity by visiting: https://dcity.io/
I am currently also part of PIZZA community and also a part of the community's Splinterlands Guild. PIZZA is an active gaming and creative arts crypto community on the HIVE blockchain. Popular cryto games such as SPLINTERLANDS, RISING STAR and HASHKINGS are actively discussed here. Plenty of other things are being discussed there with many good information.
Many events are being organized from time to time. Join the PIZZA DISCORD. This is a place filled with 💰🍕🎁GIVEAWAYS & AIRDROPS💰🍕🎁 and most definitely consisting of a friendly community to be in.
Something to checkout
While we continue to grow the city or play play2earn games, do give Crypto Company a visit and check out the amazing programmes they have:
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Oh yeah, here come another update from the mayor.
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