A Great Summoner in the Death Deck in Splinterlands

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Splinterlands is still my favorite game on the Hive. My focus is on renting cards to participate in seasons and using the profit to buy cards and own assets in the game. This way, I'll spend less on rentals and prepare for the bull market in the future.

There are many ways to make money in Splinterlands; I'll be making posts explaining them in more detail soon.

Currently, I'm playing in the Wild format. This is my favorite format because I can use all the cards in the game and because I can use bots to help me when I don't have time to play battles.

Mimosa Nightshade

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In my posts, I'll talk about strategies, profits, and my favorite cards in the game. Today I'll talk about the summoner Mimosa Nightshade, one of my main summoner choices for battles with the Death Deck.

Mimosa Nightshade's mana cost is high, but every mana spent will be well worth it because the benefits are great, and these benefits are:

  • Reduce the ranged attack of enemy monsters by -1.

  • Give the Void ability to allied monsters.

  • Apply Affliction to enemy monsters.

In one of my strategies, I like to use monsters that have healing abilities, and I know how annoying they are, so applying Affliction is a great way to remove the healing from these monsters and make it easier for them to be defeated.

Monsters with ranged attacks are common in battles, so reducing their attack will also be useful so that your allied monsters don't take too much damage.

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This is the Void ability, and its function will be to reduce the magic damage received by your allied monsters by 50%. Magic attacks are powerful because they ignore the armor of enemy monsters, attacking their life directly.

Let's give an example of how the Void ability works.

  • If an enemy monster has 3 magic attack, then that monster will deal 2 magic damage to your allied monster.

  • If an enemy monster has 4 magic attack, then that monster will deal 2 magic damage to your allied monster.

  • If an enemy monster has 1 magic attack, then that monster will deal 0 magic damage to your allied monster.

These details make a big difference in battle, and depending on the battle rules, the summoner becomes even more important.

Another thing I like about Splinterlands is the lore, so let's learn about Mimosa Nightshade's lore.

Lore

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Years ago, Mimosa was a poor shivering child, all alone in the alleys of Beluroc. She was five years old. She remembered her name, but little else. Mimosa's parents had been vaporized before her eyes in a great battle of Witches, and she was now abandoned, an unwanted child left to fend for herself on the cold streets of a dark world.

Even as a small girl, Mimosa realized that she must find gold to buy her food, so she began to beg from passers-by. This is how she discovered her strange powers of coercion and manipulation. Mind control came quite naturally to young Mimosa, and by seven she could easily convince a wealthy Beluroc art dealer to empty his savings into her wagon.

As Mimosa grew, so did her fascination with the most forbidden types of magic. She had great respect for books of magic and their sellers, never stealing from the dealers of tomes. She spent several years absorbing, with the greedy mind of a child, the most ancient texts she could find and amassing a valuable collection of dark books. By thirteen, Mimosa had all but mastered the forbidden art of necromancy. Still living on the streets, she began playing ghastly tricks on the citizens of Beluroc to practice her arts and pass the time. These horrible tricks attracted the attention of the great Wizards' Council, and Mimosa Nightshade was brought before Archmage Arius for judgement.

It was determined unanimously by the Council (before Mimosa swayed the minds of three of them) that she was far too dangerous to be left to her own devices in the Untamed Splinterlands. Archmage Arius locked her away in a magical prison on the dark side of Mount Mox, where she could continue to study without causing any mass destruction. The Wizards' Council thought the problem was solved, but the Lord of Darkness had other plans.

After only a few weeks in her prison, Mimosa was sprung by a band of Warlock spies, hired by the Lord of Darkness, and brought to Mortis. She was taken to the Shrouded Palace, where she received a royal welcome and was lavished with gifts and attention. The Dark Enchantress nurtured Mimosa'a abilities, and soon after, the Lord of Darkness had convinced her to sign the ever-binding Dark Contract. Although she still has a long life ahead of her, Mimosa Nightshade will now live to serve the Death Splinter, and upon her death, her soul shall be rendered into its true Dark Eternal form. Mimosa has finally found her true family.



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