Splinterlands: The Road to Research

image.png

So I am pretty late to the party and now research has a use case its time to start producing in my little part of Praetoria.

I looked at the paltry little bit of research I was producing a couple of days ago (0.06 per hour) and worked out it will take me a good few years to produce enough for an Aura Lab permit, and after @davemccoy dropped possible alpha on a live stream with @stever82 and @bebeomega that we may need a similar permit system to use with conflicts it becomes even more apparent that I have slept too long on this.

After that stream I went and added a bit of DEC and improved my research production to 0.2 per hour so reduced my time to 10,000 research to 5.7 years (down from 19)! still a little way to go 😀

I still want to try and be self sufficient and will be reinvesting any DEC earned from resources into my land which currently consists of 9 plots : 3 Grain, 1 Wood, 1 Stone, 1 Ore, 1 Research and 2 Undeveloped.

My frustration with land is when I add some production power I have to take a worker off for 3 days and wait to combine it so I have to be a little strategic so as not to lose production and become less self-sufficient whilst still grow my production, over the next couple of weeks I will need to increase the DEC staked anyway so don’t need to worry about the combining as I have a few empty slots to fill on worksites and I can do that with some lower pp chaos legion cards until I can raise some DEC to buy higher PP cards – a fine balancing act!

General land plan.

Step 1 – Increase staked DEC - currently 65,334/450,000
Step 2 – Increase base production power – currently 63,820/450,000
Step 3 – Increase bonus production power – 5 plots have common totems, 1 plot has
common title.

Obvious plan really but I will have to be aware of at what points buying a totem/title will be better than adding another worker.

My current plan on my road to 10,000 research:

image.png

Step 1 – Harvest grain in Lunaden.
Step 2 – Transfer required grain to Harkden
Step 3 – Sell any excess grain.
Step 4 – Harvest wood, iron, stone and finally research.
Step 5 – Sell excess wood, iron and stone.
Step 6 – Reinvest DEC in Harkden.
And repeat 1-6.
Step 7 – Place workers from existing collection – currently 6 empty slots.

Current position with my plots

image.png

image.png



0
0
0.000
1 comments