Nightshade Nest or Slime Lord in Soulkeep

Today we have a comparison between two towers have blast attack to fiends in the battle and have also good features that they can deal with fiends well and obstacle their movements in the field and make a great advantage to you to pass a level and also to control your gate and save hearts as fiends will come in different types from slow to flying and also there is a high HP ones.

First one is Nightshade Nest that will drop magic orbs to fiends with a very good attack range that is 260 but it has an issue that it is so slow so using Gear Grease with it is a must as its fire interval is 4.5 but when we look at its magic damage it about 300 that make it very good against all fiends and with a blast range of 125 that make fiends when close to it being eliminated immediately.

NIGHTSHADE NEST
Friendly minions will drop magical orbs that splash and take out a fistful of fiends at once with Magic damage.

  • Atk range: 260
  • Fire interval: 4.5
  • Magic Damage (avg): 275.5
  • Blast Range: 125

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Second Tower with us is Slime Lord which slow down fiends and we commonly use as it is not slow and also not fast but with 1.7 fire interval and attack range of 220 is so good for defending a good area in the battle, for its good feature slow down amount 40% and duration of 3 that make it a card of choice against bloodlings that with a magic damage of about 35 can eliminate them.

SLIME LORD
Slows Down a Fiend with a gross globs of gloop -- also causing a bit of Magic Damage.

  • Atk range: 220
  • Fire interval: 1.7
  • Magic Damage (avg): 36.3
  • Slowdown amount (avg): 40%
  • Slowdown duration (avg): 3
  • Blast Range: 75


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