RE: Production Simulation and ROI at DEC with a Leased Plot in Splinterlands: Land

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It's more profitable to do it with stone. Here's my calculation guide & simulation:
https://peakd.com/hive-13323/@beelzael/i-just-cant-make-land-work-post-looks-huge-but-most-is-math

It's an old one, prices have changed since then, I've written and calculated a lot since then :-D

TheJedo also did an experiment with one plot renting one card, here's his post:

https://peakd.com/hive-169191/@thejedo/splinterlands-virtual-real-estate-updates-land-earnings-and-sentiments-towards-modern



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But you have to keep one thing in mind: if everyone starts producing stone, its value could drop; the same goes for if demand for grain increases, and you have to take that into account in your calculations. Another thing: if the BCX chart is up, you have a problem, since if it goes up, you'd have an initial investment problem. Otherwise, your numbers are fine, since I reviewed them and they're correct.

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Absolutely correct, I addressed both points in my conclusion - it's a momentary calculation, things change rather quickly. Though stone is still the most precious resource, considering the Grain Factor.

I personally have all resources, but 2 grain plots, so I can shift around a little if push comes to shove. Currently, I'm focused on producing more stone than anything, as it pays off. But if things balance out, I can change staked cards around.

You can find more details in Beaker's Land Tool about prices as well, as well as in the "Praetoria" community. Lots of posts about Land there. Azircon does a lot of great analytical posts and such.

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Oh my goodness, I'm currently simulating StakeHouse Den, and I assure you this game was created solely for the creators to win. It's a disgrace. I'll upload the post tomorrow, and you can read it. Cheers.

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