RE:

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Part 10/11:

The erosion of consumer rights damages the industry as a whole. When players accept broken or incomplete games and praise them regardless, they incentivize studios to cut corners and prioritize profits over experience. This not only hurts gamers but also stifles innovation and growth within the industry.

It's crucial to remember: supporting with real money means expecting real quality. Businesses are not charities, and our dollars should demand a full, working, and enjoyable product from day one. The normalization of "early access" and incomplete releases must be challenged, lest we all accept less than we deserve.

A Call to Action



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