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A prime example of this attitude playing out is in the case of Killing Floor 3. The game launched with an abysmally low amount of content, featuring barely enough characters and weapons, many of which were unappealing or unbalanced. The community's response? Instead of acknowledging these faults, some gamers reacted with exaggerated excitement over superficial updates—like a few new weapons or minor bug fixes—that should have been standard from day one.



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