Splinterlands - Up Close & Personal Battle
In a battle where you can only summon units with melee attack so my priority for speed and also for armor as I will not summon units with strategic abilities like Merdaali Guardian or other neutral units like Scavo so I have chosen the team that I am so experienced with which is Water Team that gives me +1 armor and +1 speed which makes my cards attack first and gives me extra protection as I have some armor with my units but as I have said this increase protection.
I have used only 3 cards and they last till the end of the battle and they are Diemon Shark that card that have great features to play with such as 7 hearts and 6 armor which makes him have a very good defense against other cards and as for speed it has 4 speed and 2 melee attack and also has a trample ability.
Second Card I have used is flying squid and its important is not less than other card as it has 8 hearts but no armor so my summoner armor that would be given will help this card and it also has 3 speed and 2 melee attack and has a reach ability that can use melee attacks from second postion but this ability is not such important here as I only used 3 cards in first positions.
Last Card that I like most is Deep Lurker and this card has 6 heart and 2 speed and melee attacks better than last cards as they have 3 melee attacks but what I like about this card is its ability which is opportunity which targets enemy units with least health and this what makes me eliminate those 6 cards of my opponents with only 3 cards if my water and I did not lose any of them.
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